By Wizards RPG Team
For heroes who take pleasure in darkness.The Shadowfell is a chilly, grim position in which the spirits of the useless needs to go on their technique to . . . anywhere. darkish, evil issues stay there, suffused with the ability of shadow. a few mortals within the wildlife faucet into this resource. Assassins. Necromancers. Hexblades. through all money owed, a ruthless lot. besides the fact that, no longer all beings that draw power from the Shadowfell are vile, blackhearted fiends. a couple of even dare to name themselves heroes, utilizing the ability of darkness to struggle darkness. Are they evil? No. Deeply disturbed and hounded via their very own darkish demons? You bet. Player’s alternative: Heroes of Shadow™ makes a speciality of characters that struggle evil in ways in which make others balk. as well as exploring the character of the shadow energy resource, this publication provides races, periods, feats, powers, and different techniques aimed toward avid gamers hungry to play the archetypal antihero with a gloomy facet.
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Extra info for Player's Option: Heroes of Shadow: A 4th Edition D&D Supplement
Level 16: Dark Blessing Grim blackguard paragon path feature Dark devotion brings with it darker might. When an enemy falls to your onslaught, your commitment to shadmv magiC allO\vs you to snatch a part of its fleeting spiritual energy and turn it to your advantage. Benefit: Whenever a creature adjacent to you drops to 0 hit points, roll a d4 to determine which Dark BleSSing you receive. 1: You gain 10 temporary hit points. 2: You gain a +2 power bonus to all defenses until the end of your next turn.
Ing the balance in another way. Benefit: You gain a new paladin utility power of lI r level or [ower. -0 ragmatic Sacrifice Your dark essence . abies you to deflect the damage of a killing stroke :0 a nearby ally, and your spiritual strength makes :he trade-offless painful for your proxy. rOllr stained soul seals your 'wounds as they oewr, and. blunted by the transference. the danw8e finds aJ10ther home. Daily'" Shadow Immediate Interrupt Close burst 5 Trigger: An attack's damage reduces you to 0 hit points or fewer.
Daily .. Divine, Psychic, Shadow, Weapon Standard Action Close burst 1 Target: Each creature in the burst Attack: Strength vs. Fortitude Hit: 2IW] + Strength modjfier psychic damage, and the target cannot shift or make opportunity attacks (save ends both). Miss: Half damage. Effect: If the target has 10 hit points orfewer, it is stunned until the end of you r next turn. Level 10: Utility Power The shadowy forces coursi ng through you take on new aspects, insinuating decay into enemy wounds or "ra nting relief at a price, Benefit: You ga in a new paladin utility power of ,'our level or lower.