By Tim Waggoner
One guy trying to find peace in a land that understands simply blood.
Diran was the most feared assassins within the land, yet he has became his again on homicide, looking the lifetime of a wandering priest. His travels have taken him north, into lands stuck among warring political factions and affected by lawless pirates. yet Diran refuses to take aspects. He desires justice and peace for everybody.
But whilst he stumbles upon a plot to revive an historic relic and use its powers to create a military of assassins, final impartial isn't any longer an choice. It’s kill or be killed, take the struggle to the enemy . . . whether it capability embracing the assassin’s nature inside of his soul.
Read or Download Forge of the Mindslayers (Eberron: Blade of the Flame, Book 2) PDF
Best dungeons & dragons books
A few are born with magic.
Matteo, un-magical counselor to the effective of Halruaa, has dedicated his lifestyles to the reality -- until eventually he unearths that he could have a hidden spark of magic in spite of everything. Now, with just a road waif for a spouse, he's at the run from the mysterious Cabal. within the dismal Swamp of Akhlaur, Matteo will search his personal fact whereas combating a creature out of his nightmares.
But anything even worse is on his path: a constant persecutor of magic. The Magehound.
The definitive timeline of the Forgotten Realms(R) crusade. The Grand heritage of the geographical regions chronicles the wealthy background of the Forgotten geographical regions crusade environment, providing an in depth timeline followed by way of essays from Elminster of Shadowdale and different Realmslore specialists. even if now not a online game complement, it serves as a convenient reference advisor for gamers and Dungeon Masters looking details on particular ancient occasions.
Even if you’ve been a Dungeon grasp (DM) earlier than and wish to fine-tune your abilities or are looking to prepare and make the leap, this is often the publication for you. It supplies the fundamentals on operating an outstanding online game, information for extra complicated dungeon gaining knowledge of, guidance for growing adventures, and assistance for development a crusade.
Anauroch: The Empire of coloration is the ultimate a part of a three-part sequence of 160-page hardcover super-adventures set within the Forgotten nation-states crusade environment. it could even be simply performed as a stand-alone high-level experience. as well as encounters, this e-book includes specific resource fabric at the land of Anauroch, domestic of old Netherese ruins and the Empire of color.
- Maztica Campaign Set (Advanced Dungeons and Dragons, 2nd Edition)
- Stormlight (Forgotten Realms: The Harpers, Book 14)
- Elminster in Myth Drannor (Forgotten Realms: The Elminster Series, Book 2)
- The Sylvan Veil (Advanced Dungeons & Dragons : Dragon Lance Saga 1999)
- Faces of Evil: The Fiends (AD&D Planescape)
- Faces of Evil: The Fiends (AD&D Planescape)
Extra info for Forge of the Mindslayers (Eberron: Blade of the Flame, Book 2)
If the outcome of a particular task is uncertain (a follower taught to pull a wagon has a heavy load to haul) the DM may require an abiIity check if the relevant ability score is known (the follower pulls the wagon if a Strength check succeeds), or he can assign a percentile chance based on his assessment of the situation (the load is exceedingly heavy; the DM sets the chance of success at 20%). The DM should adjudicate the Attack trick, the Bodyguard task, and similar combat-oriented tricks and tasks just as he would for normal combat situations, determining attack and damage rolls as required.
Even in the best of situations, a snake or scorpion follower may be more trouble than it’s worth. There’s not much a ranger can do to ensure he gets the type of followers he wants. Becoming a follower is essentially a choice made by the animal or NPC, not the ranger. Though the ranger can influence animal behavior to a certain degree, a ranger can’t force a particular creature to become a follower against its will. However, a ranger can increase his chances of acquiring specific followers in several ways.
Requirements: Any special racial, ability score, or alignment requirements are listed here. Characters can’t take the kit if they don’t meet the listed qualifications. “Standard means that no special racial or ability requirements apply to this kit. A good alignment is assumed. Primary Terrain: Certain kits tend to be associated with specific environments. Required indicates that a character taking the kit must take the Ranger Kits * 45 indicated primary terrain; if more than one type is listed, the player may choose whichever type he prefers.