By Ed Greenwood
Dwarves Deep needs to be the best Forgotten geographical regions add-ons ever made including outdated Empires, Moonsea and goals of pink Wizards! It sheds gentle at the DWARVES of the Forgotten nation-states, their unique lands and their proud background. Their special tradition, historical past, and civilization will win you over for sure!
Ranging from heritage historical past, to urban and social descriptions, to big humans and characters, to the respective gods and pantheons, to dwarven spells and magical goods, to info of the dwarven language and kingdoms, to new monsters and half-dwarves (!!!), to event hooks and maps, this accent has it all.
For different FR references/adventures, i like to recommend: the previous Empires accent on Chessenta, Mulhorand, and Unther, the goals of crimson Wizards accent on Thay, the Pirates of the Fallen Stars, Moonsea, and Draconimicon add-ons, in addition to the Ruins of fantasy Drannor field Set experience, and the Ruins of Zhentil preserve field Set experience (they are moment version AD&D, out of print and it'll take a little looking, yet it is really worth it).
For a extra entire photograph on Dwarves, I STRONGLY suggest the full e-book of Dwarves which gives additional info when it comes to the hardy stone-loving humans, hence supplementing the prevailing material.
For an up-to-date version of occasions on Faerun's Dwarves see the 3rd variation Forgotten geographical regions crusade environment, which even if is kind of pricey, it really is nonetheless very worthwhile to all FR fans!
In end, when you've got a tender spot for the little stout short-tempered dwarvenfolk, attempt to search out a duplicate of the Dwarves Deep accent. you won't remorse it! belief me...
Read or Download Dwarves Deep (Advanced Dungeons & Dragons Accessory FR11) PDF
Best dungeons & dragons books
A few are born with magic.
Matteo, un-magical counselor to the strong of Halruaa, has committed his existence to the reality -- until eventually he reveals that he can have a hidden spark of magic finally. Now, with just a highway waif for a spouse, he's at the run from the mysterious Cabal. within the dismal Swamp of Akhlaur, Matteo will search his personal fact whereas fighting a creature out of his nightmares.
But whatever even worse is on his path: a continuing persecutor of magic. The Magehound.
The definitive timeline of the Forgotten Realms(R) crusade. The Grand background of the nation-states chronicles the wealthy historical past of the Forgotten geographical regions crusade atmosphere, proposing a close timeline observed via essays from Elminster of Shadowdale and different Realmslore specialists. even supposing now not a online game complement, it serves as a convenient reference consultant for avid gamers and Dungeon Masters looking details on particular historic occasions.
Even if you’ve been a Dungeon grasp (DM) prior to and wish to fine-tune your talents or are looking to prepare and make the leap, this is often the publication for you. It delivers the fundamentals on operating a superb video game, information for extra complicated dungeon getting to know, directions for growing adventures, and assistance for development a crusade.
Anauroch: The Empire of colour is the ultimate a part of a three-part sequence of 160-page hardcover super-adventures set within the Forgotten nation-states crusade surroundings. it may even be simply performed as a stand-alone high-level event. as well as encounters, this publication includes specified resource fabric at the land of Anauroch, domestic of historical Netherese ruins and the Empire of coloration.
- Blackstaff (Forgotten Realms: The Wizards)
- Magic Item Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
- Corsairs of the Great Sea
- Mortal Consequences (Forgotten Realms: Netheril Trilogy, Book 3)
- Night Masks (Forgotten Realms: The Cleric Quintet, Book 3)
Additional resources for Dwarves Deep (Advanced Dungeons & Dragons Accessory FR11)
They must want to further the aims of the god feel a love and kinship for the god and will often hear the god speak feel the gods emotions or (by vision) see the god act in their minds. There is a particular look about the eyes and face of a dwarven priest that is readily discernible (in good light and within 20 feet) to another dwarf of the same race but never to strangers or nondwarves. This is a subtle look of devotion not a flashing sign that proclaims a priests level and deity.
The missile itself suffers 2d4 37 points of damage from its use in this spell and double that damage if it falls more than 50 feet in the process. This shatters the missile if it is brought to zero hit points. Assume rocky missiles to have an average hp total of 6 per 2 cubic feet, so that a rock of the maximum size that a 3rd level priest can move (6 cubic feet) will have 18 hp. Rocky missiles that shatter spray shrapnel; all creatures within 10 feet of the landing site of a missile must save vs.
They wander because no priestess knows where or when she will be needed-they rely upon Haelas guiding hand to position them as necessary. Priestesses of Haela aid beleaguered dwarves (and known allies and companions of dwarves) against creatures of all sorts, by healing, casting spells, and fighting alongside them. Their objectives are to achieve victory for the dwarvish side and to allow the maximum possible number of dwarves to survive. The priestesses wish also to make all dwarves comfortable with their own skills in combat-to Haelas worshippers, battle-skills are needed to guide the hands of all dwarves if the Deep Folk are to survive.