By Samantha Henderson
Conflict the forces of darkness within the Forgotten Realms®
Two angels given mortal flesh are despatched to protect star-crossed fans, born scions of rival service provider homes. firstly, it seems as if love will overcome all, and the rift will ultimately be mended. yet there are those that hate the be aware peace with a keenness loads that it poisons every little thing they contact, corrupting condominium to show opposed to apartment, mom to show opposed to baby, and angel to show opposed to angel.
Dawnbringer is the correct meld among vintage and modern fable, with colors of Romeo and Juliet, instructed from the viewpoint of father or mother angels, in a global the place sorcery and monsters are ordinary.
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Additional resources for Dawnbringer (Forgotten Realms)
See below for details. Colossus crew (8): Male and female human war2; Medium humanoids; CR 1; HD 2d8+4; hp 16; Init +0; Speed 30 feet; Defense 12 (+0 active, +2 passive); Attack/Full Attack: +5 longsword (1d8+2) or +3 strength longbow (1d8+2); DR: 1d4 (chainmail); SV Fort +5, Ref +0, Will +0; Str 14, Dex 10, Con 15, Int 10, Wis 11, Cha 10. Skills: Climb +7, Jump +7. Feats: Weapon Focus (longsword, mastery 1), Weapon Focus (longbow, mastery 1). Equipment: Longsword, large shield, chainmail, longbow, arrows (20).
In addition, the ogres learn to use their muscles rather than their ability to aim these projectiles. They use Strength, not Dexterity, to modify their attacks with this weapon. Bounding Leap (Ex): With their powerful legs, cliff ogres gain a +20 bonus on all Jump checks. In addition, cliff ogres gain a +4 bonus to defense against attacks of opportunity provoked by their jump movement. They move with such explosive speed that they make difficult targets. Darkvision (Ex): Cliff ogres can see 60 feet even in total darkness.
A cunning arcanist, sage, or other character trained in arcane lore can uncover this weakness and turn it against the clawing dark. Alternatively, the chants from the Book of Silver Chains (see next page) can send a clawing dark back to its hellish realm. This tome is difficult to find, as the few arcanists and sages who possess it tend to guard it closely. The Book contains not only the formulas for banishing a clawing dark, but also the rituals needed to call one. Without understanding how the clawing dark manifests on the Material Plane, it’s impossible to comprehend the mystic secrets needed to banish it.