By William W. Connors, David Gross
Previous squaddies by no means die...For greater than 3 many years, Dr. Rudolph van Richten stood opposed to the forces of darkness, and hunted their servants within the a ways corners of the land of Mists. Now he had suggestion his lengthy conflict over, had notion he may spend his declining years in quiet entertainment with previous friends.But for a few, a sad finish is inevitable.Dark forces were accumulating within the Mists. Their aim is to determine Ravenloft's most excellent specialist at the supernatural destroyed, shattered in spirit in addition to in physique. From the crumbling edifice of Van Richten's youth domestic, an enemy lengthy inspiration vanquished spins an internet of strong evils and misplaced souls, drawing Van Richten to his doom. after which a gaggle of heroes will get trapped within the internet besides. . . .Witness the ultimate stand of Rudolph van Richten!Inside this field is a grand-scale Ravenloft experience that pushes heroes to the threshold of insanity, and attracts them into the terrifying scheme to annihilate Rudolph van Richten.The set contains:- Sea of insanity, a 96-page e-book detailing the island of Dominia and pertaining to the occasions that commence the cycle of doom.- Homecoming, a 64-page publication describing the Van Richten relations property and the big haunted mansion often called Bleak condo. compatible to be used with the awful apartment crusade or the Masque of the crimson loss of life atmosphere, this experience is designed in order that it may be performed a number of instances, and no stories could be the same.- Heroes, Monsters, and Settings, a 32-page publication containing video game facts for a few of Ravenloft's most sensible identified, but by no means special, villains; a brand new kind of vampire; info on Martira Bay in Darkon; and maps meant to be used with the awful apartment campaign.- a colour map revealing the structure and secrets and techniques of the awful condo itself.
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Additional info for Bleak House: The Death of Rudolph Van Richten (AD&D Ravenloft Boxed Adventure)
All weak and rebellious drow must be weeded out. All who impugn the faith must perish. Males or slaves of other races who act independently of Lolth's dictates (and those other priests) must be sacrificed to Lolth. Those of the faithful whose loyalty is weak must be eliminated. Children are to be raised as loyal worshipers of Lolth, and each family should produce at least one priest to serve the Spider Queen better than his or her parents. Arachnids of all sorts are to be revered, and anyone who mistreats or kills a spider must die.
In drow communities, only priestesses are allowed to possess and use them. The whips, once enchanted, are attuned to a specific individual and may only be used by another being after another attunement ritual has been performed, since they attack anyone who touches them except their attuned wielder. The ritual of attunement re-quires the consent of Lolth, and priestesses consider such whips personal gifts from her, believing that they cease to function or even turn on their wielder if they are used in an act against the will of the Spider Queen.
When the spell expires, any surviving spiders disappear, returning whence they came. Poison Effects if Save: Failed 20 points 25 points 30 points 30 points Death Succeeded 1d3 points 2d4 points 2d6 points 2d6 points 20 points Also known as venom bite, this spell confers the poisonous biting ability of a spider to the caster. A successful attack roll is required to administer the poison, and the caster can only bite exposed or clothed flesh; armor cannot be bitten through. The number of times the bite has venom effects, and the power of those effects, depends on the caster's level: The spell's material component is a dried arachnid corpse.